Refactor random number generation to use rustframe's random module

This commit is contained in:
Palash Tyagi 2025-07-28 20:37:08 +01:00
parent 4a1843183a
commit 5934b163f5
2 changed files with 5 additions and 5 deletions

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@ -5,8 +5,8 @@
//! To modify the behaviour of the example, please change the constants at the top of this file.
//! By default,
use rand::{self, Rng};
use rustframe::matrix::{BoolMatrix, BoolOps, IntMatrix, Matrix};
use rustframe::random::{rng, Rng};
use std::{thread, time};
const BOARD_SIZE: usize = 20; // Size of the board (50x50)
@ -265,7 +265,7 @@ pub fn generate_glider(board: &mut BoolMatrix, board_size: usize) {
// Initialize with a Glider pattern.
// It demonstrates how to set specific cells in the matrix.
// This demonstrates `IndexMut` for `current_board[(r, c)] = true;`.
let mut rng = rand::rng();
let mut rng = rng();
let r_offset = rng.random_range(0..(board_size - 3));
let c_offset = rng.random_range(0..(board_size - 3));
if board.rows() >= r_offset + 3 && board.cols() >= c_offset + 3 {
@ -281,7 +281,7 @@ pub fn generate_pulsar(board: &mut BoolMatrix, board_size: usize) {
// Initialize with a Pulsar pattern.
// This demonstrates how to set specific cells in the matrix.
// This demonstrates `IndexMut` for `current_board[(r, c)] = true;`.
let mut rng = rand::rng();
let mut rng = rng();
let r_offset = rng.random_range(0..(board_size - 17));
let c_offset = rng.random_range(0..(board_size - 17));
if board.rows() >= r_offset + 17 && board.cols() >= c_offset + 17 {

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@ -1,6 +1,6 @@
use crate::compute::models::activations::{drelu, relu, sigmoid};
use crate::matrix::{Matrix, SeriesOps};
use rand::prelude::*;
use crate::random::prelude::*;
/// Supported activation functions
#[derive(Clone)]
@ -46,7 +46,7 @@ pub enum InitializerKind {
impl InitializerKind {
pub fn initialize(&self, rows: usize, cols: usize) -> Matrix<f64> {
let mut rng = rand::rng();
let mut rng = rng();
let fan_in = rows;
let fan_out = cols;
let limit = match self {